RUST METRICSFlight deck · live data
Data live Servers11,815 Players73,779 Populated3,763 Fresh wipes 3 h147 Scan5 min
‹ All servers153.66.85.63:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 153.66.85.63:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe336d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RustDockerServer wipe, and when?

Its rhythm cannot be told from the wipes of RustDockerServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 336 days 18 hours ago the current world was made.

Lists and filters

Which tags does RustDockerServer carry, and what do they mean?

These are the tags RustDockerServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2604 (Protocol): Match the game version: protocol 2604 is required; cs136664 (Build): Build 136664; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustDockerServer appear in Rust Metrics lists and filters?

On Rust Metrics, RustDockerServer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does RustDockerServer sit in the rankings?

Ranking for RustDockerServer: #15,400 on seven-day player hours, top 69% of all ranked servers.

How full does RustDockerServer get?

Status for RustDockerServer: offline. Last seen 4 days 6 hours ago. Seven-day reading: 0 players on average.

Server details

Where does RustDockerServer sit?

No region comes from RustDockerServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 153.66.85.63:28015.

What Rust version is RustDockerServer on?

Reading: RustDockerServer, Rust network protocol 2604 and build 136664, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustDockerServer, and is it online now?

RustDockerServer reports offline. The last reading came 4 days 6 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Settings and map

How is RustDockerServer configured, and what rules are in force?

Check: gather rate. The name RustDockerServer does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustDockerServer on?

Check: map. Procedural, generated by the game, on RustDockerServer.

How to join

How do you connect to RustDockerServer?

To join: start Rust, press F1 and type client.connect 153.66.85.63:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2604
Protocol Match the game version: protocol 2604 is required.
cs136664
Build Build 136664.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.