RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h133 Scan5 min
‹ All servers153.66.85.164:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 153.66.85.164:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,882top 71%
Last wipe336d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustDockerServer wipe?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 336 days 20 hours ago.

Lists and filters

How should you read the tags on RustDockerServer?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2604 (Protocol): Your game must run protocol 2604 to get in; cs136664 (Build): Game build reading: 136664; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from RustDockerServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustDockerServer appear in Rust Metrics lists and filters?

On Rust Metrics, RustDockerServer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustDockerServer sit in the rankings?

Ranking for RustDockerServer: #16,882 on seven-day player hours, top 71% of all ranked servers.

What player count does RustDockerServer carry?

RustDockerServer is not responding; status offline, last seen 28 days 12 hours ago.

Operator and location

Which location does RustDockerServer run from?

Reading: location. RustDockerServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 153.66.85.164:28015.

What Rust version is RustDockerServer on?

Reading: RustDockerServer, Rust network protocol 2604 and build 136664, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustDockerServer, and is it online?

RustDockerServer reports offline. The last reading came 28 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.

Settings and map

What settings and rules apply on RustDockerServer?

No gather rate appears in the name: RustDockerServer. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is RustDockerServer on?

Procedural map on RustDockerServer, made by the game's generator.

Join

How do you connect to RustDockerServer?

To join: start Rust, press F1 and type client.connect 153.66.85.164:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2604
Protocol Your game must run protocol 2604 to get in.
cs136664
Build Game build reading: 136664.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.