RUST METRICSFlight deck · live data
Data live Servers11,660 Players41,774 Populated2,991 Fresh wipes 3 h88 Scan5 min
‹ All servers153.66.85.158:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 153.66.85.158:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,702top 71%
Last wipe336d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does RustDockerServer follow?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 336 days 23 hours ago.

Tags

Which tags does RustDockerServer carry, and what do they mean?

These are the tags RustDockerServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2604 (Protocol): Your game must run protocol 2604 to get in; cs136664 (Build): The server runs game build 136664; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustDockerServer?

These Rust Metrics lists carry RustDockerServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RustDockerServer hold among Rust servers?

Player hours over seven days put RustDockerServer at #15,702, in the top 71% of all ranked servers.

How full does RustDockerServer get?

Reading for RustDockerServer: offline at this moment; last seen 16 days 5 hours ago.

Operator and location

What location is RustDockerServer hosted in?

No region comes from RustDockerServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 153.66.85.158:28015.

What Rust version is RustDockerServer on?

Rust network protocol 2604 and build 136664 on Linux is the build RustDockerServer runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RustDockerServer, and is it online?

Check: connection. RustDockerServer is offline at this moment. Last contact was 16 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

What settings and rules apply on RustDockerServer?

Reading the name gives no gather rate for RustDockerServer. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is RustDockerServer on?

Procedural map on RustDockerServer, made by the game's generator.

Connection

What do you do to join RustDockerServer?

To join: start Rust, press F1 and type client.connect 153.66.85.158:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2604
Protocol Your game must run protocol 2604 to get in.
cs136664
Build The server runs game build 136664.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.