RUST METRICSFlight deck · live data
Data live Servers11,669 Players34,137 Populated2,836 Fresh wipes 3 h86 Scan5 min
‹ All servers153.66.237.156:28015
Offline Full Queue Fresh wipe Wipe due No query

micro

Offline 153.66.237.156:28015 checked 45d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,172no region published
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does micro follow?

Its rhythm cannot be told from the wipes of micro on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 117 days 6 hours ago the current world was made.

Tag meanings

How should you read the tags on micro?

These are the tags micro publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Match the game version: protocol 2631 is required; cs156658 (Build): Game build reading: 156658; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does micro appear in Rust Metrics lists and filters?

On Rust Metrics, micro sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does micro sit in the rankings?

Player hours over seven days put micro at #15,172, in the top – of all ranked servers.

What player count does micro carry?

Reading for micro: offline at this moment; last seen 45 days 10 hours ago.

Server details

Where does micro sit?

No region comes from micro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 153.66.237.156:28015.

What Rust version is micro on?

Rust network protocol 2631 and build 156658 on Linux is the build micro runs. Check: protocol. To join, your game must match; Steam handles the update.

Is micro up, and how often does it stay up?

micro reports offline. The last reading came 45 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on micro?

Check: gather rate. The name micro does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is micro on?

The game generates a procedural map for micro.

How to join

How do you connect to micro?

To join: start Rust, press F1 and type client.connect 153.66.237.156:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156658,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2631
Protocol Match the game version: protocol 2631 is required.
cs156658
Build Game build reading: 156658.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.