micro
Offline 153.66.237.156:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 136/250
- 118/200
- 13/250
- 20/250
- 10/100
- 18/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does micro follow?
Its rhythm cannot be told from the wipes of micro on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 117 days 6 hours ago the current world was made.
Tag meanings
How should you read the tags on micro?
These are the tags micro publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Match the game version: protocol 2631 is required; cs156658 (Build): Game build reading: 156658; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does micro appear in Rust Metrics lists and filters?
On Rust Metrics, micro sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does micro sit in the rankings?
Player hours over seven days put micro at #15,172, in the top – of all ranked servers.
What player count does micro carry?
Reading for micro: offline at this moment; last seen 45 days 10 hours ago.
Server details
Where does micro sit?
No region comes from micro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 153.66.237.156:28015.
What Rust version is micro on?
Rust network protocol 2631 and build 156658 on Linux is the build micro runs. Check: protocol. To join, your game must match; Steam handles the update.
Is micro up, and how often does it stay up?
micro reports offline. The last reading came 45 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on micro?
Check: gather rate. The name micro does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is micro on?
The game generates a procedural map for micro.
How to join
How do you connect to micro?
To join: start Rust, press F1 and type client.connect 153.66.237.156:28015. Or press Launch Rust here and Steam opens the game and connects you.