RUST METRICSFlight deck · live data
Data live Servers11,823 Players72,372 Populated3,652 Fresh wipes 3 h214 Scan5 min
‹ All servers153.66.135.167:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust34FF

Offline 153.66.135.167:28015 checked 45d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,125no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust34FF wipe, and when?

Its rhythm cannot be told from the wipes of Rust34FF on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 55 days 9 hours ago.

Tag meanings

How should you read the tags on Rust34FF?

Tags published by Rust34FF, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust34FF?

Rust Metrics lists featuring Rust34FF: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust34FF hold among Rust servers?

Player hours over seven days put Rust34FF at #15,125, in the top – of all ranked servers.

What player count does Rust34FF carry?

Status for Rust34FF: offline. Last seen 45 days 8 hours ago.

Server details

What location is Rust34FF hosted in?

No region tag on Rust34FF. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 153.66.135.167:28015.

What Rust version is Rust34FF on?

Version check: Rust network protocol 2633 and build 163794 on Linux, run by Rust34FF. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust34FF, and is it online?

Reading: offline. Rust34FF last answered 45 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rust34FF configured, and what rules are in force?

Check: gather rate. The name Rust34FF does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on Rust34FF?

The game generates a procedural map for Rust34FF.

Connection

How do you connect to Rust34FF?

Check: join. Open Rust, press F1, then enter client.connect 153.66.135.167:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.