RUST METRICSFlight deck · live data
Data live Servers11,591 Players34,139 Populated2,831 Fresh wipes 3 h62 Scan5 min
‹ All servers153.211.49.54:28015
Online Full Queue Fresh wipe Wipe due No query

YokoRustServer

Online 153.211.49.54:28015 checked 8m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,425top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does YokoRustServer wipe, and when?

Its rhythm cannot be told from the wipes of YokoRustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 10 hours ago the current world was made.

Tag meanings

How should you read the tags on YokoRustServer?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from YokoRustServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does YokoRustServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry YokoRustServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does YokoRustServer hold among Rust servers?

Ranking for YokoRustServer: #15,425 on seven-day player hours, top 69% of all ranked servers.

What player count does YokoRustServer carry?

0 of 10 slots are filled on YokoRustServer right now. A seven-day average of 0 players is the reading.

Server

What location is YokoRustServer hosted in?

Reading: location. YokoRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 153.211.49.54:28015.

What Rust version is YokoRustServer on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by YokoRustServer. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on YokoRustServer, and is it online?

YokoRustServer reports online. Status: normal. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

What rules does YokoRustServer enforce, and what are its settings?

Check: gather rate. The name YokoRustServer does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on YokoRustServer?

Check: map. Procedural, generated by the game, on YokoRustServer.

How to join

How can you get onto YokoRustServer?

To join: start Rust, press F1 and type client.connect 153.211.49.54:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.