RUST METRICSFlight deck · live data
Data live Servers11,747 Players58,097 Populated3,441 Fresh wipes 3 h135 Scan5 min
‹ All servers153.100.177.104:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 153.100.177.104:28015 checked 43d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,121no region published
Last wipe79d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Untitled Rust Server follow?

Its rhythm cannot be told from the wipes of My Untitled Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 79 days 5 hours ago the current world was made.

Lists and filters

How should you read the tags on My Untitled Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Build 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Untitled Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Untitled Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does My Untitled Rust Server sit in the rankings?

Player hours over seven days put My Untitled Rust Server at #15,121, in the top – of all ranked servers.

How full does My Untitled Rust Server get?

My Untitled Rust Server is not responding; status offline, last seen 43 days 20 hours ago.

Server

Where does My Untitled Rust Server sit?

No region tag on My Untitled Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 153.100.177.104:28015.

What Rust version is My Untitled Rust Server on?

Rust network protocol 2632 and build 160556 on Linux is the build My Untitled Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Untitled Rust Server, and is it online now?

Reading: offline. My Untitled Rust Server last answered 43 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is My Untitled Rust Server configured, and what rules are in force?

No gather rate appears in the name: My Untitled Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on My Untitled Rust Server?

Check: map. Procedural, generated by the game, on My Untitled Rust Server.

Connection

How do you connect to My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 153.100.177.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Match the game version: protocol 2632 is required.
cs160556
Build Build 160556.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.