RUST METRICSFlight deck · live data
Data live Servers11,681 Players34,835 Populated2,855 Fresh wipes 3 h93 Scan5 min
‹ All servers152.89.246.153:25001
Offline Full Queue Fresh wipe Wipe due No query

A_Rust_Server

Offline 152.89.246.153:25001 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,965top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A_Rust_Server wipe?

To tell the rhythm of A_Rust_Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 55 days 4 hours ago the current world was made.

Lists and filters

Which tags does A_Rust_Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from A_Rust_Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A_Rust_Server?

Rust Metrics lists featuring A_Rust_Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does A_Rust_Server hold among Rust servers?

Player hours over seven days put A_Rust_Server at #16,965, in the top 71% of all ranked servers.

What player count does A_Rust_Server carry?

Status for A_Rust_Server: offline. Last seen 30 days 12 hours ago.

Server details

What location is A_Rust_Server hosted in?

No region comes from A_Rust_Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 152.89.246.153:25001.

What Rust version is A_Rust_Server on?

Rust network protocol 2633 and build 165217 on Linux is the build A_Rust_Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is A_Rust_Server, and is it online now?

Reading: offline. A_Rust_Server last answered 30 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on A_Rust_Server?

Reading the name gives no gather rate for A_Rust_Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is A_Rust_Server on?

Size 3,000 and seed 1: the game generates the procedural map on A_Rust_Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto A_Rust_Server?

Check: join. Open Rust, press F1, then enter client.connect 152.89.246.153:25001. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://egnetwork.ru/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.