selftest
Offline 152.70.30.5:28116 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/250
- 115/200
- 14/250
- 19/250
- 11/100
- 18/200
Quick answers
from the figures on this pageReset cycle
How often does selftest wipe, and when?
The rhythm of selftest's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC.
Tag meanings
Which tags does selftest carry, and what do they mean?
Check: tags. The game's server browser reads mp2 (Max players): 2 slots in total; v1069 (Protocol): Protocol 1069: join only on the same game version; rust (Custom tag): This tag is non-standard, added by the owner or a plugin from selftest. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show selftest?
On Rust Metrics, selftest sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.
Player count
What position does selftest hold among Rust servers?
Player hours over seven days put selftest at #16,527, in the top 71% of all ranked servers.
What player count does selftest carry?
selftest is not responding; status offline, last seen 33 days 3 hours ago.
Server
Where does selftest sit?
No region tag on selftest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 152.70.30.5:28116.
What Rust version is selftest on?
Reading: selftest, Rust network protocol 1069, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is selftest, and is it online now?
Reading: offline. selftest last answered 33 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
How is selftest configured, and what rules are in force?
Reading the name gives no gather rate for selftest. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto selftest?
Press F1 in Rust and enter client.connect 152.70.30.5:28116. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.