Arthor Solo
Offline 152.57.197.39:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 501/575
- 309/400
- 41/250
- 36/250
- 85/150
- 109/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Arthor Solo follow?
The rhythm of Arthor Solo's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 11 hours ago.
Lists and filters
Which tags does Arthor Solo carry, and what do they mean?
These are the tags Arthor Solo publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Arthor Solo?
Rust Metrics lists featuring Arthor Solo: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What is the population on Arthor Solo?
Reading for Arthor Solo: offline at this moment; last seen 45 days 8 hours ago.
Operator and location
Which location does Arthor Solo run from?
No region comes from Arthor Solo. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 152.57.197.39:28015.
What Rust version is Arthor Solo on?
Reading: Arthor Solo, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Arthor Solo up, and how often does it stay up?
Arthor Solo reports offline. The last reading came 45 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Arthor Solo?
Reading the name gives no gather rate for Arthor Solo. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is Arthor Solo on?
The game generates a procedural map for Arthor Solo.
Join
How do you connect to Arthor Solo?
To join: start Rust, press F1 and type client.connect 152.57.197.39:28015. Or press Launch Rust here and Steam opens the game and connects you.