Arthor Solo
Offline 152.57.192.208:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/275
- 157/200
- 27/250
- 14/250
- 31/100
- 43/200
Quick answers
from the figures on this pageReset cycle
How often does Arthor Solo wipe, and when?
Its rhythm cannot be told from the wipes of Arthor Solo on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 14 hours ago.
Tag meanings
Which tags does Arthor Solo carry, and what do they mean?
Tags published by Arthor Solo, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Arthor Solo?
These Rust Metrics lists carry Arthor Solo: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What is the population on Arthor Solo?
Status for Arthor Solo: offline. Last seen 45 days 11 hours ago.
Server
What location is Arthor Solo hosted in?
No region comes from Arthor Solo. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 152.57.192.208:28015.
What Rust version is Arthor Solo on?
Rust network protocol 2633 and build 163794 on Linux is the build Arthor Solo runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Arthor Solo, and is it online now?
Reading: offline. Arthor Solo last answered 45 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Arthor Solo configured, and what rules are in force?
No gather rate appears in the name: Arthor Solo. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Arthor Solo?
The game generates a procedural map for Arthor Solo.
Connection
How do you connect to Arthor Solo?
Check: join. Open Rust, press F1, then enter client.connect 152.57.192.208:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.