Vanilla Server
Offline 152.57.121.199:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 510/575
- 340/400
- 39/250
- 36/250
- 109/150
- 125/200
Quick answers
from the figures on this pageReset cycle
When does Vanilla Server wipe?
Its rhythm cannot be told from the wipes of Vanilla Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 9 hours ago.
Lists and filters
How should you read the tags on Vanilla Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Vanilla Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Vanilla Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Vanilla Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Vanilla Server sit in the rankings?
Player hours over seven days put Vanilla Server at #15,476, in the top – of all ranked servers.
How full does Vanilla Server get?
Status for Vanilla Server: offline. Last seen 38 days 8 hours ago.
Operator and location
What location is Vanilla Server hosted in?
No region comes from Vanilla Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 152.57.121.199:28015.
What Rust version is Vanilla Server on?
Rust network protocol 2633 and build 164530 on Windows is the build Vanilla Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Vanilla Server, and is it online?
Reading: offline. Vanilla Server last answered 38 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Rules and settings
What settings and rules apply on Vanilla Server?
Reading the name gives no gather rate for Vanilla Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Vanilla Server on?
Check: map. Procedural, generated by the game, on Vanilla Server.
How to join
What do you do to join Vanilla Server?
To join: start Rust, press F1 and type client.connect 152.57.121.199:28015. Or press Launch Rust here and Steam opens the game and connects you.