Lost Land
Online 152.37.181.201:28015 checked 11m ago
Server instruments
last reading Tue 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 211 · below 20 is lag, below 10 is badEntities
48 h range 40,733–47,220 · memory 1,320 MBUptime
9 h 6 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:19 UTC11h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 777/825
- 46/250
- 128/250
- 433/500
- 259/300
- 193/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Lost Land follow?
Its rhythm cannot be told from the wipes of Lost Land on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 hours ago the current world was made.
Tags
How should you read the tags on Lost Land?
These are the tags Lost Land publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp35 (Max players): Slots: 35; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Lost Land appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Lost Land: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does Lost Land hold among Rust servers?
Ranking for Lost Land: #12,018 on seven-day player hours, top 54% of all ranked servers.
What player count does Lost Land carry?
Current headcount on Lost Land: 0 players, 35 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 09:00 UTC, averaging 1 players at that hour.
Server
Where does Lost Land sit?
No region tag on Lost Land. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 152.37.181.201:28015.
What Rust version is Lost Land on?
Rust network protocol 2635 and build 168909 on Windows is the build Lost Land runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Lost Land?
Over the last 48 hours the average was 237 server fps; the floor was 211. Check: entities. The peak was 47,220, counting buildings, deployables and the rest of the world. Memory peak: 1,376 MB. Expect lag when fps falls and entities climb.
How reliable is Lost Land, and is it online now?
Check: connection. Lost Land is online at this moment. By its reported uptime, the last restart was roughly 9 hours ago. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
What settings and rules apply on Lost Land?
No gather rate appears in the name: Lost Land. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Lost Land?
Size 3,000 and seed 8675309: the game generates the procedural map on Lost Land from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Lost Land?
Check: join. Open Rust, press F1, then enter client.connect 152.37.181.201:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.