RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h134 Scan5 min
‹ All servers152.233.12.65:28015
Offline Full Queue Fresh wipe Wipe due No query

Pingplayers reference server

Offline 152.233.12.65:28015 checked 21h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe22h agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Pingplayers reference server wipe, and when?

The rhythm of Pingplayers reference server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 hours ago.

Tag meanings

How should you read the tags on Pingplayers reference server?

Tags published by Pingplayers reference server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Pingplayers reference server?

These Rust Metrics lists carry Pingplayers reference server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does Pingplayers reference server sit in the rankings?

Ranking for Pingplayers reference server: #15,405 on seven-day player hours, top 69% of all ranked servers.

How full does Pingplayers reference server get?

Reading for Pingplayers reference server: offline at this moment; last seen 21 hours ago. Seven-day reading: 0 players on average.

Operator and location

Where does Pingplayers reference server sit?

No region tag on Pingplayers reference server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 152.233.12.65:28015.

What Rust version is Pingplayers reference server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pingplayers reference server. To get in, your game needs the same protocol; Steam applies the update.

Is Pingplayers reference server up, and how often does it stay up?

Pingplayers reference server reports offline. The last reading came 21 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.

Map and rules

What settings and rules apply on Pingplayers reference server?

No gather rate appears in the name: Pingplayers reference server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pingplayers reference server?

Check: map. Procedural, generated by the game, on Pingplayers reference server.

How to join

How can you get onto Pingplayers reference server?

To join: start Rust, press F1 and type client.connect 152.233.12.65:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.