Pingplayers reference server
Offline 152.233.12.65:28015 checked 21h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 496/525
- 31/250
- 46/250
- 249/275
- 92/200
- 104/150
Quick answers
from the figures on this pageWipe timing
How often does Pingplayers reference server wipe, and when?
The rhythm of Pingplayers reference server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 hours ago.
Tag meanings
How should you read the tags on Pingplayers reference server?
Tags published by Pingplayers reference server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pingplayers reference server?
These Rust Metrics lists carry Pingplayers reference server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does Pingplayers reference server sit in the rankings?
Ranking for Pingplayers reference server: #15,405 on seven-day player hours, top 69% of all ranked servers.
How full does Pingplayers reference server get?
Reading for Pingplayers reference server: offline at this moment; last seen 21 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does Pingplayers reference server sit?
No region tag on Pingplayers reference server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 152.233.12.65:28015.
What Rust version is Pingplayers reference server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pingplayers reference server. To get in, your game needs the same protocol; Steam applies the update.
Is Pingplayers reference server up, and how often does it stay up?
Pingplayers reference server reports offline. The last reading came 21 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.
Map and rules
What settings and rules apply on Pingplayers reference server?
No gather rate appears in the name: Pingplayers reference server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pingplayers reference server?
Check: map. Procedural, generated by the game, on Pingplayers reference server.
How to join
How can you get onto Pingplayers reference server?
To join: start Rust, press F1 and type client.connect 152.233.12.65:28015. Or press Launch Rust here and Steam opens the game and connects you.