RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,855 Populated2,843 Fresh wipes 3 h96 Scan5 min
‹ All servers151.251.214.245:28015
Offline Full Queue Fresh wipe Wipe due No query

Tests

Offline 151.251.214.245:28015 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,870top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Tests wipe?

To tell the rhythm of Tests, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 2 hours ago.

Tags

Which tags does Tests carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Tests. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Tests appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Tests: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Tests sit in the rankings?

Ranking for Tests: #13,870 on seven-day player hours, top 61% of all ranked servers.

What player count does Tests carry?

Tests is not responding; status offline, last seen 25 days 21 hours ago.

Server details

Where does Tests sit?

Reading: location. Tests gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 151.251.214.245:28015.

What Rust version is Tests on?

Rust network protocol 2634 and build 166652 on Windows is the build Tests runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Tests, and is it online now?

Check: connection. Tests is offline at this moment. Last contact was 25 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.

Rules and settings

What rules does Tests enforce, and what are its settings?

Reading the name gives no gather rate for Tests. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Tests?

From seed 1234567, the game generates the procedural map on Tests. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Tests?

Check: join. Open Rust, press F1, then enter client.connect 151.251.214.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.