Tests
Offline 151.251.214.114:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 463/475
- 399/375
- 51/250
- 35/250
- 53/100
- 152/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Tests follow?
To tell the rhythm of Tests, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.
Tag meanings
Which tags does Tests carry, and what do they mean?
Tags published by Tests, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Tests?
On Rust Metrics, Tests sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Tests sit in the rankings?
Ranking for Tests: #13,745 on seven-day player hours, top 64% of all ranked servers.
What player count does Tests carry?
Reading for Tests: offline at this moment; last seen 15 days ago.
Server
Which location does Tests run from?
No region comes from Tests. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 151.251.214.114:28015.
What Rust version is Tests on?
Rust network protocol 2634 and build 167781 on Windows is the build Tests runs. To get in, your game needs the same protocol; Steam applies the update.
Is Tests up, and how often does it stay up?
Tests reports offline. The last reading came 15 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 October 2026.
Rules and settings
How is Tests configured, and what rules are in force?
No gather rate appears in the name: Tests. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Tests on?
Check: map. Procedural, size 4,500, seed 1234567, generated by the game on Tests. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Tests?
Press F1 in Rust and enter client.connect 151.251.214.114:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.