RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,751 Populated3,994 Fresh wipes 3 h411 Scan5 min
‹ All servers151.249.211.219:28015
Offline Full Queue Fresh wipe Wipe due No query

Dazvolt Homies

Offline 151.249.211.219:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,145top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Dazvolt Homies follow?

To tell the rhythm of Dazvolt Homies, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 17 hours ago.

Tag meanings

How should you read the tags on Dazvolt Homies?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): 12 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Dazvolt Homies. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Dazvolt Homies?

On Rust Metrics, Dazvolt Homies sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Dazvolt Homies sit in the rankings?

Ranking for Dazvolt Homies: #16,145 on seven-day player hours, top 71% of all ranked servers.

What is the population on Dazvolt Homies?

Reading for Dazvolt Homies: offline at this moment; last seen 34 days 17 hours ago.

Server

Which location does Dazvolt Homies run from?

Reading: location. Dazvolt Homies gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 151.249.211.219:28015.

What Rust version is Dazvolt Homies on?

Rust network protocol 2633 and build 165217 on Windows is the build Dazvolt Homies runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Dazvolt Homies, and is it online now?

Check: connection. Dazvolt Homies is offline at this moment. Last contact was 34 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

How is Dazvolt Homies configured, and what rules are in force?

No gather rate appears in the name: Dazvolt Homies. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Dazvolt Homies?

Procedural map on Dazvolt Homies, made by the game's generator.

Connection

How can you get onto Dazvolt Homies?

Check: join. Open Rust, press F1, then enter client.connect 151.249.211.219:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp12
Max players 12 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.