nameserver
Offline 151.249.172.185:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:51 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/250
- 313/325
- 35/250
- 35/250
- 157/200
- 75/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does nameserver follow?
To tell the rhythm of nameserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 21 hours ago.
Tag meanings
Which tags does nameserver carry, and what do they mean?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show nameserver?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #14,432, in the top 65% of all ranked servers.
What player count does nameserver carry?
Reading for nameserver: offline at this moment; last seen 21 days 11 hours ago.
Server details
Which location does nameserver run from?
No region tag on nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 151.249.172.185:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166652 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.
Is nameserver up, and how often does it stay up?
Reading: offline. nameserver last answered 21 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
What rules does nameserver enforce, and what are its settings?
Check: gather rate. The name nameserver does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on nameserver?
The game generates a procedural map for nameserver.
How to join
How can you get onto nameserver?
Check: join. Open Rust, press F1, then enter client.connect 151.249.172.185:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.