Server Test
Offline 151.19.195.209:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 07:19 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/275
- 157/200
- 27/250
- 14/250
- 31/100
- 43/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Server Test?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Server Test wipe?
The rhythm of Server Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 17 hours ago.
Tags
How should you read the tags on Server Test?
These are the tags Server Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Server Test?
These Rust Metrics lists carry Server Test: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Server Test hold among Rust servers?
Ranking for Server Test: #15,230 on seven-day player hours, top 70% of all ranked servers.
What player count does Server Test carry?
Reading for Server Test: offline at this moment; last seen 11 days 15 hours ago.
Server
Which location does Server Test run from?
Reading: location. Server Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 151.19.195.209:28015.
What Rust version is Server Test on?
Rust network protocol 2634 and build 167781 on Windows is the build Server Test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Server Test, and is it online now?
Reading: offline. Server Test last answered 11 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Server Test enforce, and what are its settings?
No gather rate appears in the name: Server Test. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is Server Test on?
The game generates a procedural map for Server Test.
Connection
How do you connect to Server Test?
Press F1 in Rust and enter client.connect 151.19.195.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.