server
Offline 150.228.25.240:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 339/350
- 38/250
- 34/250
- 47/100
- 157/200
Quick answers
from the figures on this pageWipe schedule
When does server wipe?
Its rhythm cannot be told from the wipes of server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 19 hours ago the current world was made.
Lists and filters
Which tags does server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does server appear in Rust Metrics lists and filters?
On Rust Metrics, server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does server sit in the rankings?
Ranking for server: #13,224 on seven-day player hours, top 61% of all ranked servers.
What player count does server carry?
Reading for server: offline at this moment; last seen 16 days 1 hours ago.
Server
Where does server sit?
Reading: location. server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 150.228.25.240:28015.
What Rust version is server on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on server, and is it online?
Check: connection. server is offline at this moment. Last contact was 16 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.
Settings and map
How is server configured, and what rules are in force?
Reading the name gives no gather rate for server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on server?
Procedural map on server, made by the game's generator.
Connection
How can you get onto server?
Press F1 in Rust and enter client.connect 150.228.25.240:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.