My Rust server | Powered by AMP
Offline 150.228.243.12:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 120/200
- 19/250
- 11/250
- 20/100
- 28/225
Quick answers
from the figures on this pageReset cycle
How often does My Rust server | Powered by AMP wipe, and when?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
Rust Metrics lists featuring My Rust server | Powered by AMP: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Rust server | Powered by AMP hold among Rust servers?
Ranking for My Rust server | Powered by AMP: #15,306 on seven-day player hours, top 70% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
Reading for My Rust server | Powered by AMP: offline at this moment; last seen 9 days 7 hours ago.
Operator and location
Where does My Rust server | Powered by AMP sit?
Reading: location. My Rust server | Powered by AMP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 150.228.243.12:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Rust server | Powered by AMP, and is it online?
Check: connection. My Rust server | Powered by AMP is offline at this moment. Last contact was 9 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Settings and map
How is My Rust server | Powered by AMP configured, and what rules are in force?
Reading the name gives no gather rate for My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Rust server | Powered by AMP?
Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.
How to join
How do you connect to My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 150.228.243.12:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.