TheEagleSpy's Server
Offline 150.228.243.125:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 411/450
- 65/250
- 70/250
- 54/100
- 170/200
Quick answers
from the figures on this pageWipe timing
How often does TheEagleSpy's Server wipe, and when?
Its rhythm cannot be told from the wipes of TheEagleSpy's Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 2 hours ago.
Tag meanings
How should you read the tags on TheEagleSpy's Server?
These are the tags TheEagleSpy's Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TheEagleSpy's Server?
Rust Metrics lists featuring TheEagleSpy's Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does TheEagleSpy's Server sit in the rankings?
Ranking for TheEagleSpy's Server: #13,134 on seven-day player hours, top 59% of all ranked servers.
What is the population on TheEagleSpy's Server?
Reading for TheEagleSpy's Server: offline at this moment; last seen 8 days 4 hours ago.
Server
Where does TheEagleSpy's Server sit?
No region tag on TheEagleSpy's Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 150.228.243.125:28015.
What Rust version is TheEagleSpy's Server on?
Reading: TheEagleSpy's Server, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is TheEagleSpy's Server up, and how often does it stay up?
TheEagleSpy's Server reports offline. The last reading came 8 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on TheEagleSpy's Server?
Reading the name gives no gather rate for TheEagleSpy's Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is TheEagleSpy's Server on?
The game generates a procedural map for TheEagleSpy's Server.
Join
What do you do to join TheEagleSpy's Server?
Check: join. Open Rust, press F1, then enter client.connect 150.228.243.125:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.