Fables World
Offline 150.228.191.48:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 481/525
- 402/450
- 55/250
- 44/250
- 50/100
- 158/200
Quick answers
from the figures on this pageReset cycle
How often does Fables World wipe, and when?
The rhythm of Fables World's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on Fables World?
Tags published by Fables World, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Fables World appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Fables World: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Fables World sit in the rankings?
Player hours over seven days put Fables World at #13,093, in the top 59% of all ranked servers.
What is the population on Fables World?
Status for Fables World: offline. Last seen 4 days 19 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Which location does Fables World run from?
No region tag on Fables World. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 150.228.191.48:28015.
What Rust version is Fables World on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Fables World. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Fables World, and is it online?
Check: connection. Fables World is offline at this moment. Last contact was 4 days 19 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
What settings and rules apply on Fables World?
No gather rate appears in the name: Fables World. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
What map is Fables World on?
Procedural map on Fables World, made by the game's generator.
Connection
What do you do to join Fables World?
Check: join. Open Rust, press F1, then enter client.connect 150.228.191.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.