TroubleChute
Offline 150.228.105.245:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 361/400
- 336/350
- 38/250
- 32/250
- 48/100
- 175/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does TroubleChute follow?
Its rhythm cannot be told from the wipes of TroubleChute on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 19 hours ago.
Tags
Which tags does TroubleChute carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from TroubleChute. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TroubleChute?
These Rust Metrics lists carry TroubleChute: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TroubleChute hold among Rust servers?
Ranking for TroubleChute: #14,385 on seven-day player hours, top – of all ranked servers.
What is the population on TroubleChute?
Status for TroubleChute: offline. Last seen 44 days 18 hours ago.
Operator and location
What location is TroubleChute hosted in?
Reading: location. TroubleChute gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 150.228.105.245:28015.
What Rust version is TroubleChute on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by TroubleChute. Matching protocol is required to join. Let Steam update your game.
Is TroubleChute up, and how often does it stay up?
Check: connection. TroubleChute is offline at this moment. Last contact was 44 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What settings and rules apply on TroubleChute?
Reading the name gives no gather rate for TroubleChute. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TroubleChute?
The game generates a procedural map for TroubleChute.
Connection
What do you do to join TroubleChute?
To join: start Rust, press F1 and type client.connect 150.228.105.245:28015. Or press Launch Rust here and Steam opens the game and connects you.