RUST METRICSFlight deck · live data
Data live Servers11,837 Players92,814 Populated3,817 Fresh wipes 3 h496 Scan5 min
‹ All servers15.235.53.132:4349
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 15.235.53.132:4349 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,268top 68%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Rust Server | ScalaCube follow?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 1 hours ago.

Tag meanings

How should you read the tags on My Rust Server | ScalaCube?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

Rust Metrics lists featuring My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Rust Server | ScalaCube hold among Rust servers?

Ranking for My Rust Server | ScalaCube: #15,268 on seven-day player hours, top 68% of all ranked servers.

What player count does My Rust Server | ScalaCube carry?

My Rust Server | ScalaCube is not responding; status offline, last seen 4 days 18 hours ago. Seven-day reading: 0 players on average.

Operator and location

Where does My Rust Server | ScalaCube sit?

Reading: location. My Rust Server | ScalaCube gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.235.53.132:4349.

What Rust version is My Rust Server | ScalaCube on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Rust Server | ScalaCube, and is it online now?

Reading: offline. My Rust Server | ScalaCube last answered 4 days 18 hours ago. Reading: 3% uptime over the last 4 full days. It was up 3 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

How is My Rust Server | ScalaCube configured, and what rules are in force?

Check: gather rate. The name My Rust Server | ScalaCube does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Rust Server | ScalaCube?

Check: map. Procedural, size 4,000, seed 12345, generated by the game on My Rust Server | ScalaCube. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join My Rust Server | ScalaCube?

Press F1 in Rust and enter client.connect 15.235.53.132:4349. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.