Husky's Playground
Offline 15.235.23.5:27978 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/250
- 92/200
- 270/300
- 13/100
- 329/375
- 272/300
Quick answers
from the figures on this pageWipe schedule
How often does Husky's Playground wipe, and when?
Its rhythm cannot be told from the wipes of Husky's Playground on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 7 hours ago the current world was made.
Tag meanings
How should you read the tags on Husky's Playground?
These are the tags Husky's Playground publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Husky's Playground?
These Rust Metrics lists carry Husky's Playground: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Husky's Playground sit in the rankings?
Ranking for Husky's Playground: #15,409 on seven-day player hours, top 71% of all ranked servers.
What is the population on Husky's Playground?
Husky's Playground is not responding; status offline, last seen 16 days 23 hours ago.
Operator and location
Where does Husky's Playground sit?
Reading: location. Husky's Playground gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 15.235.23.5:27978.
What Rust version is Husky's Playground on?
Reading: Husky's Playground, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Husky's Playground, and is it online now?
Husky's Playground reports offline. The last reading came 16 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does Husky's Playground enforce, and what are its settings?
Check: gather rate. The name Husky's Playground does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is Husky's Playground on?
Size 3,000 and seed 50000: the game generates the procedural map on Husky's Playground from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Husky's Playground?
To join: start Rust, press F1 and type client.connect 15.235.23.5:27978. Or press Launch Rust here and Steam opens the game and connects you.