A Shockbyte Rust Server
Online 15.235.23.54:27577 checked 13m ago
Server instruments
last reading Fri 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 232 · below 20 is lag, below 10 is badEntities
48 h range 5,938–17,254 · memory 1,782 MBUptime
1 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:41 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:49 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 18:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 16:01 UTC4d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 24 Oct, 20:08 UTC5d ago | 1 | – | 0.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 128/300
- 155/300
- 88/100
- 63/100
- 92/100
- 59/100
Quick answers
from the figures on this pageReset cycle
How often does A Shockbyte Rust Server wipe, and when?
None of the resets on A Shockbyte Rust Server counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tags
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp48 (Max players): Slots: 48; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Ranking for A Shockbyte Rust Server: #7,871 on seven-day player hours, top 35% of all ranked servers.
What is the population on A Shockbyte Rust Server?
0 of 48 slots are filled on A Shockbyte Rust Server right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.
Server details
What location is A Shockbyte Rust Server hosted in?
No region tag on A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 15.235.23.54:27577.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for A Shockbyte Rust Server?
Check: fps. Average 251 server fps over the last 48 hours, low of 232. Within range. Reading: 17,254 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,683 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 37 hours ago. Reading: 99% uptime over the last 5 full days. It was up 119 of 120 hours. The first sighting on Rust Metrics was 24 October 2026.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
Check: map. Procedural, size 1,500, seed 50000, generated by the game on A Shockbyte Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto A Shockbyte Rust Server?
To join: start Rust, press F1 and type client.connect 15.235.23.54:27577. Or press Launch Rust here and Steam opens the game and connects you.