RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers15.235.23.40:27961
Online Full Queue Fresh wipe Wipe due No query

Mirsh's Private Server

Online 15.235.23.40:27961 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 238 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,794 ×1000

Entities

48 h range 6,827–9,081 · memory 2,144 MB
1239 ET SINCE RESTART 1D 13H

Uptime

1 days 13 hours since its last restart, at the last reading
7-day average0peak 1
Rank#6,136top 28%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory2,144MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:24 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Mirsh's Private Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Mirsh's Private Server wipe, and when?

To tell the rhythm of Mirsh's Private Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 17 hours ago the current world was made.

Tags

How should you read the tags on Mirsh's Private Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Mirsh's Private Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Mirsh's Private Server?

On Rust Metrics, Mirsh's Private Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Mirsh's Private Server sit in the rankings?

Ranking for Mirsh's Private Server: #6,136 on seven-day player hours, top 28% of all ranked servers.

How full does Mirsh's Private Server get?

Current headcount on Mirsh's Private Server: 0 players, 2 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.

Server details

Which location does Mirsh's Private Server run from?

Reading: location. Mirsh's Private Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 15.235.23.40:27961.

What Rust version is Mirsh's Private Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Mirsh's Private Server. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Mirsh's Private Server within range?

Reading: 240 server fps on average across the last 48 hours. It never dropped below 238. Check: entities. The peak was 9,081, counting buildings, deployables and the rest of the world. Reading: 2,370 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Mirsh's Private Server, and is it online now?

Reading: online. Mirsh's Private Server answers right now. Check: restart. The uptime it reports puts the last restart about 37 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Mirsh's Private Server enforce, and what are its settings?

Check: gather rate. The name Mirsh's Private Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Mirsh's Private Server?

Check: map. Procedural, size 1,500, seed 50000, generated by the game on Mirsh's Private Server. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Mirsh's Private Server?

Check: join. Open Rust, press F1, then enter client.connect 15.235.23.40:27961. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.