Whumpland
Offline 15.235.23.37:22962 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 14:31 UTC31d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 261/300
- 695/800
- 41/100
- 780/900
- 635/725
Quick answers
from the figures on this pageReset cycle
What happens on Whumpland when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Whumpland wipe?
The rhythm of Whumpland's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 31 days 6 hours ago.
Tag meanings
How should you read the tags on Whumpland?
These are the tags Whumpland publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Whumpland?
On Rust Metrics, Whumpland sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Whumpland hold among Rust servers?
Ranking for Whumpland: #14,558 on seven-day player hours, top 61% of all ranked servers.
How full does Whumpland get?
Whumpland is not responding; status offline, last seen 31 days 6 hours ago.
Server
Where does Whumpland sit?
Reading: location. Whumpland gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 15.235.23.37:22962.
What Rust version is Whumpland on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Whumpland. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Whumpland, and is it online now?
Whumpland reports offline. The last reading came 31 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Whumpland enforce, and what are its settings?
Reading the name gives no gather rate for Whumpland. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Whumpland on?
Check: map. Procedural, size 4,500, seed 50000, generated by the game on Whumpland. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Whumpland?
Press F1 in Rust and enter client.connect 15.235.23.37:22962. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.