RUST METRICSFlight deck · live data
Data live Servers11,611 Players38,989 Populated2,838 Fresh wipes 3 h134 Scan5 min
‹ All servers15.235.222.5:7066
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 15.235.222.5:7066 checked 1d ago

COM 1 · connect

Server instruments

last reading Wed 13:00 UTC
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 215 SERVER FPS

Server fps

48 h low 146 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,551 ×1000

Entities

48 h range 113,551–119,969 · memory 2,527 MB
1239 ET SINCE RESTART 00:27

Uptime

0 h 27 min since its last restart, at the last reading
7-day average0peak 3
Rank#9,639top 43%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory2,527MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0007:0009:0010:0012:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0007:0009:0010:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:33 UTC4d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on A Rust Server when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does A Rust Server follow?

To tell the rhythm of A Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 13 hours ago the current world was made.

Tag meanings

Which tags does A Rust Server carry, and what do they mean?

Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show A Rust Server?

These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #9,639, in the top 43% of all ranked servers.

What is the population on A Rust Server?

A Rust Server is not responding; status offline, last seen 39 hours ago. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 13:00 UTC, 0 players on average.

Operator and location

What location is A Rust Server hosted in?

No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 15.235.222.5:7066.

What Rust version is A Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server within range?

Over the last 48 hours the average was 190 server fps; the floor was 146. Check: entities. The peak was 119,969, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,970 MB. Expect lag when fps falls and entities climb.

What is the uptime on A Rust Server, and is it online?

Reading: offline. A Rust Server last answered 39 hours ago. Reading: uptime. About 27 minutes ago it restarted, on its own count. Reading: 65% uptime over the last 4 full days. It was up 62 of 96 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does A Rust Server enforce, and what are its settings?

Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Server on?

From seed 35372, the game generates the procedural map on A Rust Server. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join A Rust Server?

Press F1 in Rust and enter client.connect 15.235.222.5:7066. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.