LampMob
Offline 15.235.181.206:42434 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 455/500
- 448/475
- 950/1000
- 64/100
- 989/1000
- 23/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does LampMob follow?
To tell the rhythm of LampMob, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 10 hours ago.
Tags
How should you read the tags on LampMob?
Tags published by LampMob, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LampMob?
On Rust Metrics, LampMob sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does LampMob hold among Rust servers?
Player hours over seven days put LampMob at #15,402, in the top – of all ranked servers.
What player count does LampMob carry?
LampMob is not responding; status offline, last seen 40 days 10 hours ago.
Operator and location
Where does LampMob sit?
Reading: location. LampMob gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.235.181.206:42434.
What Rust version is LampMob on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by LampMob. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is LampMob, and is it online now?
Check: connection. LampMob is offline at this moment. Last contact was 40 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on LampMob?
Check: gather rate. The name LampMob does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on LampMob?
The game generates a procedural map for LampMob.
How to join
How can you get onto LampMob?
Check: join. Open Rust, press F1, then enter client.connect 15.235.181.206:42434. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.