RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers15.235.13.224:4049
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 15.235.13.224:4049 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Rust Server | ScalaCube wipe?

Its rhythm cannot be told from the wipes of My Rust Server | ScalaCube on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 16 hours ago the current world was made.

Tags

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Rust Server | ScalaCube. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server | ScalaCube appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust Server | ScalaCube: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over seven days put My Rust Server | ScalaCube at #15,341, in the top 69% of all ranked servers.

How full does My Rust Server | ScalaCube get?

Reading for My Rust Server | ScalaCube: offline at this moment; last seen 4 days 13 hours ago. A seven-day average of 0 players is the reading.

Server

What location is My Rust Server | ScalaCube hosted in?

No region tag on My Rust Server | ScalaCube. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 15.235.13.224:4049.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2635 and build 168909 on Linux is the build My Rust Server | ScalaCube runs. To get in, your game needs the same protocol; Steam applies the update.

Is My Rust Server | ScalaCube up, and how often does it stay up?

My Rust Server | ScalaCube reports offline. The last reading came 4 days 13 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.

Map and rules

What settings and rules apply on My Rust Server | ScalaCube?

Check: gather rate. The name My Rust Server | ScalaCube does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server | ScalaCube on?

Check: map. Procedural, size 4,000, seed 12345, generated by the game on My Rust Server | ScalaCube. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to My Rust Server | ScalaCube?

Press F1 in Rust and enter client.connect 15.235.13.224:4049. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.