RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers15.235.13.214:2620
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 15.235.13.214:2620 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,042top 63%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Rust Server | ScalaCube follow?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 18 hours ago.

Tags

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server | ScalaCube appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over seven days put My Rust Server | ScalaCube at #14,042, in the top 63% of all ranked servers.

How full does My Rust Server | ScalaCube get?

My Rust Server | ScalaCube is not responding; status offline, last seen 4 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does My Rust Server | ScalaCube sit?

No region comes from My Rust Server | ScalaCube. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.235.13.214:2620.

What Rust version is My Rust Server | ScalaCube on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Rust Server | ScalaCube, and is it online now?

My Rust Server | ScalaCube reports offline. The last reading came 4 days 8 hours ago. Reading: 26% uptime over the last 5 full days. It was up 31 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.

Rules and settings

How is My Rust Server | ScalaCube configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server | ScalaCube. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server | ScalaCube on?

From seed 12345, the game generates the procedural map on My Rust Server | ScalaCube. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to My Rust Server | ScalaCube?

Check: join. Open Rust, press F1, then enter client.connect 15.235.13.214:2620. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.