RUST METRICSFlight deck · live data
Data live Servers11,831 Players94,092 Populated3,830 Fresh wipes 3 h517 Scan5 min
‹ All servers15.235.12.178:4351
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 15.235.12.178:4351 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Rust Server | ScalaCube follow?

To tell the rhythm of My Rust Server | ScalaCube, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 17 hours ago.

Tags

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

Tags published by My Rust Server | ScalaCube, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

On Rust Metrics, My Rust Server | ScalaCube sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does My Rust Server | ScalaCube sit in the rankings?

Player hours over seven days put My Rust Server | ScalaCube at #15,269, in the top 68% of all ranked servers.

How full does My Rust Server | ScalaCube get?

My Rust Server | ScalaCube is not responding; status offline, last seen 5 days 14 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is My Rust Server | ScalaCube hosted in?

No region tag on My Rust Server | ScalaCube. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.235.12.178:4351.

What Rust version is My Rust Server | ScalaCube on?

Reading: My Rust Server | ScalaCube, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Rust Server | ScalaCube, and is it online now?

My Rust Server | ScalaCube reports offline. The last reading came 5 days 14 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Rules and settings

How is My Rust Server | ScalaCube configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server | ScalaCube. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust Server | ScalaCube on?

Check: map. Procedural, size 4,000, seed 12345, generated by the game on My Rust Server | ScalaCube. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto My Rust Server | ScalaCube?

Press F1 in Rust and enter client.connect 15.235.12.178:4351. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.