All Map US
Online NA 15.204.68.247:28015 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 93 · below 20 is lag, below 10 is badEntities
48 h range 138,466–143,866 · memory 4,087 MBUptime
3 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/200
- 77/200
- 54/400
- 25/225
- 18/200
- 28/150
Quick answers
from the figures on this pageWipe schedule
How often does All Map US wipe, and when?
The estimate for All Map US's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does All Map US carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; NA (North America): North America is the browser category it sits in from All Map US. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does All Map US appear in Rust Metrics lists and filters?
These Rust Metrics lists carry All Map US: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does All Map US hold among Rust servers?
Ranked by seven-day player hours, All Map US sits at #12,381 and #1,368 in North America, inside the top 55%.
What player count does All Map US carry?
Current headcount on All Map US: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.
Server
Which location does All Map US run from?
All Map US gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.204.68.247:28015.
What Rust version is All Map US on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by All Map US. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on All Map US within range?
Reading: 111 server fps on average across the last 48 hours. It never dropped below 93. Check: entities. The peak was 143,866, counting buildings, deployables and the rest of the world. Memory peak: 4,972 MB. What players call lag comes from low fps and an entity count on the rise.
Is All Map US up, and how often does it stay up?
All Map US reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Map and rules
What settings and rules apply on All Map US?
Reading the name gives no gather rate for All Map US. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on All Map US?
From seed 2875, the game generates the procedural map on All Map US. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto All Map US?
Check: join. Open Rust, press F1, then enter client.connect 15.204.68.247:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.