Super fun time
Offline 15.204.68.213:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 236/275
- 316/350
- 771/1000
- 47/100
- 894/950
- 744/800
Quick answers
from the figures on this pageWipe timing
What wipe timing does Super fun time follow?
The rhythm of Super fun time's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 48 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on Super fun time?
Tags published by Super fun time, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Super fun time?
On Rust Metrics, Super fun time sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Super fun time sit in the rankings?
Ranking for Super fun time: #16,921 on seven-day player hours, top 71% of all ranked servers.
What is the population on Super fun time?
Super fun time is not responding; status offline, last seen 30 days 16 hours ago.
Server details
Where does Super fun time sit?
No region comes from Super fun time. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.204.68.213:28015.
What Rust version is Super fun time on?
Rust network protocol 2633 and build 164530 on Linux is the build Super fun time runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Super fun time, and is it online?
Super fun time reports offline. The last reading came 30 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Super fun time enforce, and what are its settings?
No gather rate appears in the name: Super fun time. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Super fun time on?
Check: map. Procedural, size 3,500, seed 50000, generated by the game on Super fun time. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Super fun time?
Press F1 in Rust and enter client.connect 15.204.68.213:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.