A Shockbyte Rust Server
Offline 15.204.68.193:29006 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 459/500
- 981/1000
- 59/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageWipe schedule
How often does A Shockbyte Rust Server wipe, and when?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 49 days 14 hours ago.
Lists and filters
Which tags does A Shockbyte Rust Server carry, and what do they mean?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): The server runs game build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #16,875, in the top 71% of all ranked servers.
What player count does A Shockbyte Rust Server carry?
Reading for A Shockbyte Rust Server: offline at this moment; last seen 30 days 3 hours ago.
Server details
What location is A Shockbyte Rust Server hosted in?
No region tag on A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 15.204.68.193:29006.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 163493 on Linux is the build A Shockbyte Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is A Shockbyte Rust Server up, and how often does it stay up?
Reading: offline. A Shockbyte Rust Server last answered 30 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 15.204.68.193:29006. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.