RUST METRICSFlight deck · live data
Data live Servers11,824 Players75,694 Populated3,728 Fresh wipes 3 h230 Scan5 min
‹ All servers15.204.68.159:23609
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 15.204.68.159:23609 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 229 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,086 ×1000

Entities

48 h range 5,968–8,207 · memory 1,781 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory1,781MBat the last reading
REC 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:55 UTC25d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does A Shockbyte Rust Server follow?

To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 22 hours ago.

Lists and filters

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from A Shockbyte Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Shockbyte Rust Server?

These Rust Metrics lists carry A Shockbyte Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,335, in the top 69% of all ranked servers.

What player count does A Shockbyte Rust Server carry?

Current headcount on A Shockbyte Rust Server: 0 players, 2 slots available. A seven-day average of 0 players is the reading.

Server

What location is A Shockbyte Rust Server hosted in?

No region tag on A Shockbyte Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.204.68.159:23609.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Matching protocol is required to join. Let Steam update your game.

How does A Shockbyte Rust Server perform?

Over the last 48 hours the average was 238 server fps; the floor was 229. Reading: 8,207 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,761 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 29 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name: A Shockbyte Rust Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 15.204.68.159:23609. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.