Arborlon
Offline 15.204.68.136:23222 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:56 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 18:23 UTC31d ago | 1 | held half | 3.1 days | 0 |
| Fri 25 Sep, 23:15 UTC33d ago | 1 | held half | 2.8 days | 0 |
| Tue 22 Sep, 16:26 UTC37d ago | 1 | held half | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 310/325
- 379/425
- 968/1000
- 47/100
- 987/1000
- 782/800
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Arborlon?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Arborlon wipe, and when?
No next wipe can be predicted for Arborlon, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 22 hours ago.
Tags
How should you read the tags on Arborlon?
These are the tags Arborlon publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Arborlon?
Rust Metrics lists featuring Arborlon: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Arborlon hold among Rust servers?
Player hours over seven days put Arborlon at #15,289, in the top 69% of all ranked servers.
What player count does Arborlon carry?
Reading for Arborlon: offline at this moment; last seen 4 days 3 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is Arborlon hosted in?
No region comes from Arborlon. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 15.204.68.136:23222.
What Rust version is Arborlon on?
Reading: Arborlon, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Arborlon, and is it online?
Reading: offline. Arborlon last answered 4 days 3 hours ago. Uptime for the last 7 full days: 89 of 168 hours, or 53%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Map and rules
How is Arborlon configured, and what rules are in force?
No gather rate appears in the name: Arborlon. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Arborlon?
Size 2,000 and seed 70000: the game generates the procedural map on Arborlon from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Arborlon?
Press F1 in Rust and enter client.connect 15.204.68.136:23222. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.