RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers15.204.248.35:28010
Online Full Queue Fresh wipe Wipe due No query

Rusty Moose |Testing|

Online NA 15.204.248.35:28010 checked 11m ago

official weekly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 1, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 53,471 ×1000

Entities

48 h range 53,259–55,960 · memory 2,954 MB
1239 ET SINCE RESTART 3D 06H

Uptime

3 days 6 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,213top 64% · #1441 in NA
Last wipe3d agoweekly schedule
Next wipe3d 16hMon 2 Nov, 01:47 UTC
Memory2,954MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:47 UTC, in 3d 16h. Its weekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  1. WPT 1Mon 2 Nov, 01:47 UTC3d 16h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 9hFW
  3. WPT 3Mon 9 Nov, 01:47 UTC10d 16h
  4. WPT 4Mon 16 Nov, 01:47 UTC17d 16h
  5. WPT 5Mon 23 Nov, 01:47 UTC24d 16h
  6. WPT 6Mon 30 Nov, 01:47 UTC31d 16h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 9hFW
  8. WPT 8Mon 7 Dec, 01:47 UTC38d 16h

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:47 UTC3d ago 1 – running 0
Sat 10 Oct, 00:29 UTC19d ago 1 halved by day 1 16.1 days 0
Sat 3 Oct, 22:38 UTC25d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW27d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rusty Moose |Testing|?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 1 it fell below half when it didn't.

When does Rusty Moose |Testing| wipe?

Its tag guides the prediction: too few of Rusty Moose |Testing|'s wipes are on record to confirm its schedule. Monday 2 November at 01:47 UTC is when its next wipe is due. The world it runs now was made 3 days 7 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on Rusty Moose |Testing|?

These are the tags Rusty Moose |Testing| publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Entry needs Rust's premium status; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of Rusty Moose |Testing|?

Most likely the same operator runs them: Rusty Moose |Testing| publishes a moose.gg hostname, and so do 28 other servers we track.

Which lists and filters on Rust Metrics show Rusty Moose |Testing|?

Rust Metrics lists featuring Rusty Moose |Testing|: Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.

Occupancy

Where does Rusty Moose |Testing| sit in the rankings?

Ranked by seven-day player hours, Rusty Moose |Testing| sits at #14,213 and #1,441 in North America, inside the top 64%.

How full does Rusty Moose |Testing| get?

Current headcount on Rusty Moose |Testing|: 0 players. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is Rusty Moose |Testing| hosted in?

Its NA tag places Rusty Moose |Testing| in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.204.248.35:28010.

What Rust version is Rusty Moose |Testing| on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rusty Moose |Testing|. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rusty Moose |Testing|?

Check: fps. Average 30 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 55,960, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,258 MB. Expect lag when fps falls and entities climb.

Is Rusty Moose |Testing| up, and how often does it stay up?

Check: connection. Rusty Moose |Testing| is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rusty Moose |Testing| configured, and what rules are in force?

No gather rate appears in the name: Rusty Moose |Testing|. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

What map is Rusty Moose |Testing| on?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on Rusty Moose |Testing|. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Moose Maps.

Join

What do you do to join Rusty Moose |Testing|?

Press F1 in Rust and enter client.connect 15.204.248.35:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. You can find its website at https://moose.gg.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players 0 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Entry needs Rust's premium status.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.