A Shockbyte Rust Server
Online 15.204.152.26:23412 checked 11m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 132 · below 20 is lag, below 10 is badEntities
48 h range 45,000–84,000 · memory 3,115 MBUptime
2 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:24 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 15:15 UTC4h ago | – | – | – | 0 |
| Mon 26 Oct, 00:17 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 00:02 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 16:22 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 20:48 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 18:21 UTC6d ago | 1 | – | 0.9 days | 0 |
| Mon 12 Oct, 23:28 UTC16d ago | 1 | halved by day 3 | 10.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/300
- 97/100
- 66/100
- 78/100
- 74/100
- 63/100
Quick answers
from the figures on this pageWipe timing
How often does A Shockbyte Rust Server wipe, and when?
None of the resets on A Shockbyte Rust Server counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Lists and filters
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2636 (Protocol): Match the game version: protocol 2636 is required; cs169652 (Build): Build 169652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #7,227, in the top 32% of all ranked servers.
What player count does A Shockbyte Rust Server carry?
0 of 40 slots are filled on A Shockbyte Rust Server right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 10:00 UTC, 1 players on average.
Server details
What location is A Shockbyte Rust Server hosted in?
No region comes from A Shockbyte Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 15.204.152.26:23412.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2636 and build 169652 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Shockbyte Rust Server within range?
Check: fps. Average 233 server fps over the last 48 hours, low of 132. Within range. Check: entities. The peak was 84,000, counting buildings, deployables and the rest of the world. Reading: 3,115 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Shockbyte Rust Server up, and how often does it stay up?
Reading: online. A Shockbyte Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.
Settings and map
What rules does A Shockbyte Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Shockbyte Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
Size 4,000 and seed 7863907: the game generates the procedural map on A Shockbyte Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 15.204.152.26:23412. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.