templars server
Offline 15.204.152.107:29837 checked 1d ago
Server instruments
last reading Wed 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 205 · below 20 is lag, below 10 is badEntities
48 h range 28,810–31,034 · memory 2,135 MBUptime
17 h 39 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:13 UTC19d ago | 1 | – | running | 1 |
| Mon 5 Oct, 22:06 UTC23d ago | 2 | held half | 4.2 days | 0 |
| Thu 1 Oct, 19:34 UTC FW28d ago | 1 | held half | 4.1 days | 0 |
| Mon 28 Sep, 01:16 UTC31d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 16:52 UTC33d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 282/325
- 373/425
- 919/1000
- 48/100
- 972/1000
- 780/800
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on templars server?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does templars server follow?
There is no next wipe to predict: templars server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 17 hours ago.
Lists and filters
Which tags does templars server carry, and what do they mean?
These are the tags templars server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does templars server appear in Rust Metrics lists and filters?
On Rust Metrics, templars server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does templars server sit in the rankings?
Player hours over seven days put templars server at #15,269, in the top 68% of all ranked servers.
What is the population on templars server?
Status for templars server: offline. Last seen 38 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does templars server run from?
Reading: location. templars server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.204.152.107:29837.
What Rust version is templars server on?
Reading: templars server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for templars server?
Over the last 48 hours the average was 220 server fps; the floor was 205. Check: entities. The peak was 31,034, counting buildings, deployables and the rest of the world. Reading: 2,696 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is templars server up, and how often does it stay up?
templars server reports offline. The last reading came 38 hours ago. By its reported uptime, the last restart was roughly 17 hours ago. Reading: 89% uptime over the last 7 full days. It was up 150 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.
Rules and settings
What rules does templars server enforce, and what are its settings?
Check: gather rate. The name templars server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is templars server on?
Size 2,500 and seed 1190908787: the game generates the procedural map on templars server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join templars server?
Press F1 in Rust and enter client.connect 15.204.152.107:29837. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.