RUST METRICSFlight deck · live data
Data live Servers11,722 Players55,260 Populated3,387 Fresh wipes 3 h137 Scan5 min
‹ All servers149.88.23.84:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer1 | Local Vanilla

Offline 149.88.23.84:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,409top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RustServer1 | Local Vanilla wipe, and when?

Its rhythm cannot be told from the wipes of RustServer1 | Local Vanilla on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 21 hours ago.

Tags

Which tags does RustServer1 | Local Vanilla carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustServer1 | Local Vanilla. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer1 | Local Vanilla?

On Rust Metrics, RustServer1 | Local Vanilla sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does RustServer1 | Local Vanilla sit in the rankings?

Player hours over seven days put RustServer1 | Local Vanilla at #15,409, in the top 69% of all ranked servers.

What player count does RustServer1 | Local Vanilla carry?

RustServer1 | Local Vanilla is not responding; status offline, last seen 39 hours ago. Seven-day reading: 0 players on average.

Server details

Where does RustServer1 | Local Vanilla sit?

No region comes from RustServer1 | Local Vanilla. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 149.88.23.84:28015.

What Rust version is RustServer1 | Local Vanilla on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustServer1 | Local Vanilla. Matching protocol is required to join. Let Steam update your game.

Is RustServer1 | Local Vanilla up, and how often does it stay up?

RustServer1 | Local Vanilla reports offline. The last reading came 39 hours ago. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

How is RustServer1 | Local Vanilla configured, and what rules are in force?

Check: gather rate. The name RustServer1 | Local Vanilla does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

How to join

What do you do to join RustServer1 | Local Vanilla?

Press F1 in Rust and enter client.connect 149.88.23.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.