acceptance002
Offline 149.88.17.165:28415 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 545/625
- 414/450
- 97/250
- 55/100
- 103/250
- 226/225
Quick answers
from the figures on this pageReset cycle
How often does acceptance002 wipe, and when?
The rhythm of acceptance002's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 5 hours ago.
Tag meanings
How should you read the tags on acceptance002?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged from acceptance002. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show acceptance002?
Rust Metrics lists featuring acceptance002: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Player count
What position does acceptance002 hold among Rust servers?
Player hours over seven days put acceptance002 at #15,986, in the top 71% of all ranked servers.
What is the population on acceptance002?
Status for acceptance002: offline. Last seen 24 days 8 hours ago.
Operator and location
Which location does acceptance002 run from?
No region comes from acceptance002. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 149.88.17.165:28415.
What Rust version is acceptance002 on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by acceptance002. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on acceptance002, and is it online?
Check: connection. acceptance002 is offline at this moment. Last contact was 24 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
What rules does acceptance002 enforce, and what are its settings?
No gather rate appears in the name: acceptance002. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is acceptance002 on?
Check: map. Procedural, generated by the game, on acceptance002.
How to join
How do you connect to acceptance002?
To join: start Rust, press F1 and type client.connect 149.88.17.165:28415. Or press Launch Rust here and Steam opens the game and connects you.