RustServer1 | Local Vanilla
Offline 149.88.106.136:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does RustServer1 | Local Vanilla wipe, and when?
To tell the rhythm of RustServer1 | Local Vanilla, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 16 hours ago.
Tag meanings
Which tags does RustServer1 | Local Vanilla carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from RustServer1 | Local Vanilla. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer1 | Local Vanilla appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer1 | Local Vanilla: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does RustServer1 | Local Vanilla sit in the rankings?
Player hours over seven days put RustServer1 | Local Vanilla at #15,426, in the top 69% of all ranked servers.
How full does RustServer1 | Local Vanilla get?
RustServer1 | Local Vanilla is not responding; status offline, last seen 3 days 9 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does RustServer1 | Local Vanilla run from?
Reading: location. RustServer1 | Local Vanilla gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 149.88.106.136:28015.
What Rust version is RustServer1 | Local Vanilla on?
Reading: RustServer1 | Local Vanilla, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is RustServer1 | Local Vanilla, and is it online now?
Check: connection. RustServer1 | Local Vanilla is offline at this moment. Last contact was 3 days 9 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Settings and map
What rules does RustServer1 | Local Vanilla enforce, and what are its settings?
Reading the name gives no gather rate for RustServer1 | Local Vanilla. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join RustServer1 | Local Vanilla?
Check: join. Open Rust, press F1, then enter client.connect 149.88.106.136:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.