RUST METRICSFlight deck · live data
Data live Servers11,814 Players74,934 Populated3,774 Fresh wipes 3 h144 Scan5 min
‹ All servers149.51.48.45:28015
Offline Full Queue Fresh wipe Wipe due No query

Hoplite Rust Test

Offline 149.51.48.45:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,516no region published
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Hoplite Rust Test follow?

Its rhythm cannot be told from the wipes of Hoplite Rust Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 days 7 hours ago.

Lists and filters

Which tags does Hoplite Rust Test carry, and what do they mean?

Tags published by Hoplite Rust Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Hoplite Rust Test?

These Rust Metrics lists carry Hoplite Rust Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Hoplite Rust Test sit in the rankings?

Ranking for Hoplite Rust Test: #15,516 on seven-day player hours, top – of all ranked servers.

What is the population on Hoplite Rust Test?

Hoplite Rust Test is not responding; status offline, last seen 37 days 7 hours ago.

Server details

What location is Hoplite Rust Test hosted in?

No region tag on Hoplite Rust Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 149.51.48.45:28015.

What Rust version is Hoplite Rust Test on?

Reading: Hoplite Rust Test, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Hoplite Rust Test, and is it online now?

Check: connection. Hoplite Rust Test is offline at this moment. Last contact was 37 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.

Settings and map

How is Hoplite Rust Test configured, and what rules are in force?

Reading the name gives no gather rate for Hoplite Rust Test. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Hoplite Rust Test on?

The game generates a procedural map for Hoplite Rust Test.

How to join

How do you connect to Hoplite Rust Test?

To join: start Rust, press F1 and type client.connect 149.51.48.45:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.