RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers149.33.15.199:28015
Offline Full Queue Fresh wipe Wipe due No query

RustRearm private workbench capture

Offline 149.33.15.199:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,933top 58%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RustRearm private workbench capture wipe, and when?

The rhythm of RustRearm private workbench capture's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 1 hours ago.

Lists and filters

Which tags does RustRearm private workbench capture carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168931 (Build): Build 168931; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from RustRearm private workbench capture. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustRearm private workbench capture?

Rust Metrics lists featuring RustRearm private workbench capture: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustRearm private workbench capture hold among Rust servers?

Ranking for RustRearm private workbench capture: #12,933 on seven-day player hours, top 58% of all ranked servers.

How full does RustRearm private workbench capture get?

Reading for RustRearm private workbench capture: offline at this moment; last seen 5 days 21 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server

Where does RustRearm private workbench capture sit?

No region tag on RustRearm private workbench capture. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 149.33.15.199:28015.

What Rust version is RustRearm private workbench capture on?

Rust network protocol 2635 and build 168931 on Linux is the build RustRearm private workbench capture runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RustRearm private workbench capture, and is it online?

Reading: offline. RustRearm private workbench capture last answered 5 days 21 hours ago. Reading: 1% uptime over the last 5 full days. It was up 1 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Map and rules

What rules does RustRearm private workbench capture enforce, and what are its settings?

No gather rate appears in the name: RustRearm private workbench capture. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

What map is RustRearm private workbench capture on?

The game generates a procedural map for RustRearm private workbench capture.

Join

How can you get onto RustRearm private workbench capture?

Check: join. Open Rust, press F1, then enter client.connect 149.33.15.199:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168931
Build Build 168931.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.