LargeHome
Offline 149.154.20.63:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 739/825
- 51/250
- 111/250
- 417/500
- 239/300
- 188/300
Quick answers
from the figures on this pageWipe schedule
When does LargeHome wipe?
To tell the rhythm of LargeHome, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 23 hours ago.
Lists and filters
Which tags does LargeHome carry, and what do they mean?
These are the tags LargeHome publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LargeHome?
On Rust Metrics, LargeHome sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does LargeHome sit in the rankings?
Ranking for LargeHome: #10,586 on seven-day player hours, top 48% of all ranked servers.
What is the population on LargeHome?
LargeHome is not responding; status offline, last seen 6 days 20 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does LargeHome run from?
Reading: location. LargeHome gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 149.154.20.63:28015.
What Rust version is LargeHome on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by LargeHome. Check: protocol. To join, your game must match; Steam handles the update.
Is LargeHome up, and how often does it stay up?
Reading: offline. LargeHome last answered 6 days 20 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 20 October 2026.
Settings and map
How is LargeHome configured, and what rules are in force?
No gather rate appears in the name: LargeHome. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Which map is live on LargeHome?
Check: map. Procedural, generated by the game, on LargeHome.
How to join
How can you get onto LargeHome?
To join: start Rust, press F1 and type client.connect 149.154.20.63:28015. Or press Launch Rust here and Steam opens the game and connects you.