RUST METRICSFlight deck · live data
Data live Servers11,867 Players86,491 Populated4,000 Fresh wipes 3 h168 Scan5 min
‹ All servers149.143.77.47:10026
Offline Full Queue Fresh wipe Wipe due No query

Local TwoSix

Offline 149.143.77.47:10026 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,546top 61%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Local TwoSix wipe?

To tell the rhythm of Local TwoSix, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 8 hours ago the current world was made.

Tag meanings

How should you read the tags on Local TwoSix?

Tags published by Local TwoSix, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Local TwoSix?

These Rust Metrics lists carry Local TwoSix: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Local TwoSix hold among Rust servers?

Player hours over seven days put Local TwoSix at #14,546, in the top 61% of all ranked servers.

What player count does Local TwoSix carry?

Reading for Local TwoSix: offline at this moment; last seen 28 days 22 hours ago.

Operator and location

What location is Local TwoSix hosted in?

No region comes from Local TwoSix. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 149.143.77.47:10026.

What Rust version is Local TwoSix on?

Reading: Local TwoSix, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local TwoSix, and is it online?

Local TwoSix reports offline. The last reading came 28 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.

Map and rules

How is Local TwoSix configured, and what rules are in force?

No gather rate appears in the name: Local TwoSix. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Local TwoSix on?

The game generates a procedural map for Local TwoSix.

Connection

How can you get onto Local TwoSix?

Press F1 in Rust and enter client.connect 149.143.77.47:10026. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.