Private Duo - Tailscale
Offline 149.102.254.20:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/250
- 101/200
- 14/250
- 16/250
- 12/100
- 17/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Private Duo - Tailscale follow?
The rhythm of Private Duo - Tailscale's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on Private Duo - Tailscale?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set from Private Duo - Tailscale. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Private Duo - Tailscale appear in Rust Metrics lists and filters?
On Rust Metrics, Private Duo - Tailscale sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Private Duo - Tailscale hold among Rust servers?
Player hours over seven days put Private Duo - Tailscale at #15,967, in the top 71% of all ranked servers.
How full does Private Duo - Tailscale get?
Reading for Private Duo - Tailscale: offline at this moment; last seen 22 days ago.
Server details
Which location does Private Duo - Tailscale run from?
Reading: location. Private Duo - Tailscale gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 149.102.254.20:28015.
What Rust version is Private Duo - Tailscale on?
Rust network protocol 2634 and build 166652 on Windows is the build Private Duo - Tailscale runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Private Duo - Tailscale, and is it online?
Reading: offline. Private Duo - Tailscale last answered 22 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
How is Private Duo - Tailscale configured, and what rules are in force?
No gather rate appears in the name: Private Duo - Tailscale. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Private Duo - Tailscale?
Procedural map on Private Duo - Tailscale, made by the game's generator.
Join
How can you get onto Private Duo - Tailscale?
To join: start Rust, press F1 and type client.connect 149.102.254.20:28015. Or press Launch Rust here and Steam opens the game and connects you.